AI Insights · Timothy · January 2023
Top 5 Ultracasual Games on Android in the Middle East Q4 2022
Discover the performance of the top 5 ultracasual games on Android in the Middle East during Q4 2022, based on data from Sensor Tower.
In the fourth quarter of 2022, the performance of the top 5 ultracasual games on Android in the Middle East showcased a variety of trends in downloads, revenue, and active users. Here's a closer look at how each game fared during this period.
Antistress - relaxation toys from JindoBlu saw a consistent increase in weekly downloads, peaking at approximately 27K by the end of December. The app's weekly active users also showed a steady rise, ending the quarter at around 230K. Revenue fluctuated slightly, reaching a high of about $43 in the week of December 19.
Fidget Toys Trading・Pop It 3D by Freeplay Inc experienced notable growth in weekly downloads, with numbers increasing to around 22.5K in the final week of December. The app's weekly active users followed a similar trend, peaking at about 67K towards the end of the quarter.
Boba Recipe: Tea Drink Prank from HIGAME Jsc had an impressive start post-release in October, with weekly downloads reaching over 32K in mid-October. However, downloads tapered off to approximately 9.5K by the end of December. The app's weekly active users mirrored this trend, peaking at around 84K in early November before stabilizing at around 68K towards the quarter's end.
Super Toy 3D by SayGames Ltd saw a significant spike in weekly downloads in mid-October, reaching around 40K. Although there was a decline, downloads picked up again in December, closing the quarter at about 19.6K. The app's weekly active users showed a steady increase, peaking at approximately 63K in the final week of December.
Sponge Art from CASUAL AZUR GAMES had a varied performance with weekly downloads starting strong at around 32.4K in early October but declining to approximately 10K by the end of December. Weekly active users reached a peak of about 125K in mid-October before stabilizing around 92K towards the end of the quarter.
This data, sourced from Sensor Tower, provides valuable insights into the performance of ultracasual games in the Middle East. For more detailed analytics and trends, visit Sensor Tower.